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MCX111
150px
IC Title WARP
Type SISO
Inputs 1
Outputs 1
Restricted Yes
Added CBX v11.5


Teleports players to an existing /warp location. More than one Warp IC can be linked to a single /warp location.

By default, players will be teleported when above the IC block at the first empty space a player can fit in. There is also a mode that can teleport players on top of a pressure plate (like a teleport pad). See the #Optional Modes section for more information.

Sign SettingsEdit

Quick ReferenceEdit

line 1 <blank>
line 2 [MCX111]
line 3 WarpName
line 4 <blank>
green text = OPTIONAL
everything else = REQUIRED

DetailsEdit

  • Line 3:
    WarpName is the matching name to the /warp location you wish to teleport to.

InputsEdit

File:IC input1.png
A / 1: Teleport
When the input is toggled on, it will teleport any player around the teleport area to the /warp location.

OutputsEdit

File:IC output1.png
D / 1: Player teleported
Output is on if a player was teleported.

Optional ModesEdit

Please remember that case (upper/lower) matters!

Quick ReferenceEdit

Mode Case Description
p lower case Teleporter Pad
Converts the teleporter into a teleport pad.
P upper case Teleporter Pad
Converts the teleporter into a teleport pad. This will also force the pressure plate the player was on top of to turn off


Teleport PadEdit

File:Teleport Pad Config.png

Lower case p mode turns the transporter into a "teleport pad".
Instead of teleporting from directly above the IC block, it will teleport from 2 blocks infront of the IC sign and 2 blocks up. This allows the use of pressure plates. Pressure plates are not required.
This mode still teleports from the first empty spot a player can fit in.

Teleport Pad (forced pressure plate)Edit

Upper case P mode is the same as the lower case p mode, but also forces the pressure plate the player was on (if any) to be forced off

ExamplesEdit

BasicEdit

Basic sign setup to teleport to /warp location example.

1
2 [MCX111]
3 example
4


Teleport PadEdit

1
2 [MCX111]p
3 example
4


GalleryEdit

BugsEdit

See AlsoEdit